Poker Walk Instructions

4/7/2022by admin

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We've all done it. Signed up for a poker run, get three cards in and have a crap hand and lose all enthusiasm for the remainder of the ride.

Now, honestly if you sign up for a charity poker run with the expectation of winning and coming out ahead, then you're probably doing it for the wrong reason. But, from a competitive spirit kind of thing, we all hate to lose and it's even worse when halfway through the game you know there's no way you can win.

That's why we like a slight variation on this old standard..the POKER CHIP RUN.

Poker Walk Instructions

What makes this game better than a standard 5 card poker run is NOBODY has a clue if they have a good hand or a bad hand until they return to the starting point.

That helps you (as the event organizer) in several ways. The first is the majority of your participants will enjoy the event all the way through, you'll ensure that almost everyone will return to the start (instead of dropping out halfway) and the old 'I don't know how to play poker' excuse some people use for not attending your event.

Poker Walk Instructions

How it works

The poker chip run is the simplest run you can set up. Here's what you need to do.

1. Decide on the number of stops you will have. Typically you can have as many as 5 or as few as three. If you're short on volunteers to man your stops, then we recommend having only 1 additional stop someone along the route. This gives you 3 draws from the poker chip bag. One when they register and before they leave, one at the stop out on the route, and one when they return to the starting point.

Instructions

Get a set of generic poker chips, or contact Custom Products Plus (478-299-4601) for custom printed chips.

Divide the chips into equal numbers in a opaque bag so your participants can't see which color they're getting.

At each stop have your participants draw out 3 chips. Then note the colors drawn on their registration sheet.

That's it. Pretty simple huh?

Oh yea, once everyone leaves for the run, or (preferably) once everyone is back in and all the sheets have been returned, stage a public drawing where you put 1 chip of each color in the bag and have a volunteer reach into the bag and blindly draw out a chip. The first chip drawn is worth 20 points, the second chip is worth 10 points and the third chip is worth 5 points.

For example, if the first chip drawn is red, then every red chip drawn on the ride is worth 20 points. If the second chip is white then all the white chips are worth 10 points and the blue chips were worth 5 points.

The beauty of this is that because the value of the chips wasn't established until AFTER the ride concluded, no one knew if they had a good hand or not. They could've had all blue chips, or all red chips or all white chips and they either won big, or was a big loser!

Just make sure the person blind drawing the chips has no way to tell which color is which when they're in the bag and that person doesn't know anything about the participants scores or who has what colors on their sheets.

But if it's a blind draw, it's still pretty hard for anyone to cheat with this system.

If you have questions, or need more info, call us at Biker Nation, 478-268-7528 and we'll be happy to answer any questions about this system. We've used this dozens of times and it works great!

PokerWalk Rules

  1. Individual registration only. Must be at least 18 years of age to win.
  2. The Poker Walk consists of 5 Poker Stations. Each participant begins at the Registration Table where they check-in and receive their first pokercard.
  3. Each participant can visit each Poker Station only onceto create a 5-card Poker Hand.
  4. At each of the 5 stations, each participant will be dealt 1 card to create a 5-card poker hand.
  5. Once participants complete their Poker Hand, they must take their hand to the Judge’s Station to enter their hand for prizes.
  6. All participants who wish to be eligible for prizes must submit their poker hand to the Judge’s Station NO LATER THAN NOON.
  7. Participants must keep their poker playing cards for the awarding of the top hands. Prizes will be given for the ten best Poker Hands. You mustbe present to win.
  8. In case of a tie, players will each cut a deck of cards, high card wins.
  9. All decisions of the judges are FINAL!

Poker HandRankings

Jokers are WILD!

Poker Walk Instructions

*Rules for ranking cards:

Poker Walk Instructions Printable

Acescount high for all hands- e.g. a pair of Aces beats a pair ofKings. In a

Poker walk rules

straight anAce can count low (e.g. A, 2, 3, 4, 5) or high (e.g. 10, J, Q, K, A) but

NOT BOTH (e.g.Q, K, A, 2, 3 is Not a straight).

Rankings (Highest to Lowest):

Five of a Kind:Fivecards of the same rank e.g. four Aces, four Kings etc PLUS a Joker or Five of the same rank (e.g. 5 kings, 5 aces, etc…)

Royal Flush: Run of sequential cards from 10 – A, with all cards of the same suit.

Straight Flush: Runof sequential cards, all cards in the same suit, but not Ace high.

Four of a Kind:Four cards of the same rank e.g. four Aces, four Kings etc…

Full House: Threecards of the same rank plus a pair, e.g. three Aces & pair of Kings.

Flush: Five cardsall of the same suit.

Straight (Run): Five sequential cards, not of the same suit.

Three of a Kind: Three cards of the same rank e.g. three Aces, three Kings etc…

Poker Walk Ideas

Two Pair: Two sets of pairs e.g. a pair of Aces and a pair of Kings.

Poker Walk Instructions

Poker Walk Instructions Printable

Pair:Two cards of the same rank e.g. two Aces, two Kings etc…

High Card: None of the above

*JokerWild Rules:A Joker may be played as any card. Any all natural handwill win over the

same hand using a Joker(e.g. 3 Kings Beats 2 Kings and Joker; 3 Aces Beat 2 Aces and

Joker) Standard card rankrules apply (See Rules for ranking cards).

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